since my last update. We have finally brought on a dedicated and skilled 3d artist by the name of Jonathan Viejou. the engine continues to progress. the game's design is further taking shape. we have basic audio in the game now. we have the beginnings of cpu multi-threading.
we have a full-fledged particle system which is linked to our toolset. more info will be given in detail soon. for now here's some very recent screenshots:


