Friday, October 3, 2008

...and things start to get a bit spooky

Development took a turn for the sinister today... as I added the ability to utilize the attacks (and weapons) of possessed people, and also the ability to possess live people.
Live possession is a whole different beast from taking over a corpse. You approach the target and press the "possess" button just like normal, but since this person is alive and will fight being possessed, you must then press a correct random sequence of buttons to take them over. The number of buttons you must press to possess them coincides with the individual's strength.
In other words, if Strength = 5 then you'll need to press 5 correct randomized buttons.

On to attacks...

Each person or animal you possess will have an attack. Humans of course may carry weapons which can also be used. The cool part of this is that each person or animal will have an inventory, so you can for example, pick up 5 different guns with one body, jump out, possess another body who has a knife or a tool of some sort, use that body, then come back to the other body and it will still have all the weapons and items in possession.

We're also going to have a personal "spirit realm" where you can stockpile ammo, weapons, tools, items, and pointless objects (ie. skulls, newspapers, trash, empty beer bottles etc). A bit like modern RPGs that let you have a house and decorate it, and litter it with shit. Anything in the spirit realm will be saved indefinetly.

Seeing as this is Friday I'm stopping work for the weekend, must attend to important matters like DRINKING THE ALCOHOL.

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